THESE ARE DRAFT RULES! – Insufficiently playtested!
Per 20“ hex
Per day
Per 1 mile hex, as above for 20” hex
Use Hex Movement rules, but it's five times slower because you're searching, so you're moving 1 mile hexes instead of 5 mile hexes.
Per day
Per week
Encounters with a lair indicated mean that the monster will NOT leave by itself. Otherwise, roll below:
| Mod | Condition |
|---|---|
| +2 | Skulls, etc. placed. |
| +2 | Strong, aggressive patrols. |
| +2 | Organized community (e.g. settlement). |
| d6 | Result |
|---|---|
| 1-6 | No. Lair is here or otherwise. |
| 7+ | Yes. |