Ammunition

Ammunition includes bullets, darts,1) Darts are worth more XP and GP than other ammunition presumably due to their rarity, not because they are reusable. arrows, and quarrel (bolts). Daggers, javelins, spears, and throwing hammers do not count as ammunition. Remember that spears may be broken by their targets.2) DMG 169, “Spears”.

Recovery

Non-magic ammunition is always lost when used. It cannot be recovered.

Magic ammunition has a 50% chance of recovery.Needs source A player can roll d6 for every magic shot expended; a shot is recovered for every die showing 1-3.

Since daggers, javelins, and throwing hammers are not ammunition, they can always be recovered under normal circumstances.

XP and GP value

Listed XP and GP values are per individual ammunition. For example, 6x bolt +1 would be worth 120 XP or 720 gp.